;---------------------------------------------
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;---------------------------------------------
;tXN[ŋN邩
;0=EBhEA1=tXN[
FULLSCREEN=0

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;Xe[WNAɍst@C̓ǂݍݏPCɂ
;~AQ[IƂۂꍇ܂B
;̏ꍇ0ɂĂ݂ĂB;
;0ɂƃXbhǂݍ݂s܂B
THREAD_READ=1

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;鎖ɂă̏ʂȂȂ܂[hԂ܂B
;UgŃQ[ꍇ1ɕύXĂ݂ĂB
;0:Ȃ 1:J
IMAGE_RELEASE=1

;TEhĐ邩̐ݒ
;0ɂƃTEh̍Đs܂B
SOUND_OUT=1

;VOICẺʂݒ肵܂0`100łB
VOICE_VOLUME=100

;SẺʂݒ肵܂0`100łB
SE_VOLUME=100

;BGM̉ʂݒ肵܂0`100łB
BGM_VOLUME=100

;Փxݒ肵܂B
;0ȒPA1lA2A3ƂĂ
GAME_RANK=1

;vC̕ۑsݒ肵܂B
;0ۑȂA1ۑ
SAVE_REPLAY=1

;BG̖邳ݒ肵܂B
;1iÂj`10i邢j
BG_BRIGHTNESS=10

;FPS\܂B
;0OFFA1ON
FPS_DISP=0

;`[gA\܂B
;0OFFA1ON
TUTORIAL_DISP=1

;vC̃L[͂\܂B
;0OFFA1ON
REPLAYINPUT_DISP=1

;t[XLbv
;0OFFA1ON
FRAME_SKIP=0

;ÑQ[VXe@0:ORIGINAL@1:ARRANGE
GAME_SYSTEM=0

;ݒ@0:JPN@1:ENG
LANGUAGE=0

;TEhݒ@0:IWi@1:AW
SOUNDTYPE=0

;AWTEhݒ@0:IWi@1:AW
ARRANGE_SOUNDTYPE=1

;TEhQƃtH_ݒ@0:rhɏ@1:soundQƂA2:sound_apm3QƂ
REF_SOUNDFOLDER=0

;ʂ̃XP[(%)
DISP_SCALE=200

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DISP_ROTATION=0

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DISP_FILTER=0

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;ݒl0`16łB0͖ɂȂ܂B
;{^ԍ̓Rg[̓eXgŒׂ鎖ł܂B
;Xbox360Rg[[̏ꍇ̃{^ԍ
;1:D-Pad Up
;2:D-Pad Down
;3:D-Pad Left
;4:D-Pad Right
;5:Start
;6:Back
;7:Left Stick Button
;8:Right Stick Button
;9:Left Shoulder
;10:Right Shoulder
;11:A
;12:B
;13:X
;14:Y
;L[{[h̃{^ԍ(ύXs)
;1:Z
;2:X
;3:C
;4:V(`[gAXLbv)
;6:Q
;8:P
;ړ(fBtHg=0)
BUTTON_UP=0
;ړ(fBtHg=0)
BUTTON_DOWN=0
;ړ(fBtHg=0)
BUTTON_LEFT=0
;Eړ(fBtHg=0)
BUTTON_RIGHT=0
;Vbg{^(fBtHg=2)
BUTTON_01=4
;p[Abv(fBtHg=3)
BUTTON_02=6
;Z~I[gA˃{^(fBtHg=4)
BUTTON_03=8
;u[(fBtHg=1)
BUTTON_04=3
;|[Y{^(fBtHg=8)
BUTTON_PAUSE=9
;Zbg{^(fBtHg=7)
BUTTON_RESET=10

;g[jOݒ
;Q[[h
;0:NOVICE 1:CASUAL@2:ORIGINAL 3:EXPERT
TRAINING_GAMEMODE=1
;Q[VXeAVXg
;0:OFF 1:ON
TRAINING_AUTOGAMESYSTEM=1
;[_[̎@^Cv 0:A 1:B 2:C 3:D
TRAINING_LEADERFIGHTERTYPE=0
;@^Cv 0:A 1:B 2:C 3:D
TRAINING_FIGHTERTYPE=0
;JnXe[W1`
TRAINING_STAGE=1
;Jnʒu@0:Xe[W̍ŏ@1:{X@2:{X
TRAINING_STARTPOINT=0
;N 0`50
TRAINING_RANK=0
;{[iXJE^ 0`1000000
TRAINING_BONUSCOUNTER=0
;GlM[̗ʁ@0`100
TRAINING_ENERGY=100
;p[Abvԁ@0:OFF@1:ON
TRAINING_POWERUP=0
;`FWACeLAoԁ@0`100
TRAINING_ITEMCARRIER_CHANGE=0
;{ACeLAoԁ@0`100
TRAINING_ITEMCARRIER_BOMB=0
;j󐔃JE^@0`1000000
TRAINING_DESTRUCTION=0
;h}`bNݒ
;0:OFF 1:ON
TRAINING_DRAMATICSELECT=1

;XRAA^bNݒ
;Xe[W 1`5
SCOREATTACK_STAGE=1
;Q[VXeAVXg
;0:OFF 1:ON
SCOREATTACK_AUTOGAMESYSTEM=1
;@^Cv 0:A 1:B 2:C 3:D
SCOREATTACK_LEADERFIGHTERTYPE=0
;h}`bNݒ
;0:OFF 1:ON
SCOREATTACK_DRAMATICSELECT=1

